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Absolute Corruption Mod 2.4 review by MuchTooLearnUSH

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This is one of the most fun mods in existence for FoC! It's an old mod, but nonetheless, a very good one. Enjoy the GC for all sides and especially the space combat!

Absolute Corruption Mod 2.4 review by DarthExactor

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So after playing this mod for a few days, I thought I would give my two cents on it, as listed below. Pros: New ground and space units, some of which are classics and a lot of fun to play. New planets make GC mode go longer and require more thought and strategy when defending your captured worlds. Some of these new planets also produce units exclusive to the planet in question. New heroes, especially the Dark Jedi for the ZC. This one character gives them a better chance in ground battles. The Imperials and Rebels also gain some heroes, all of whom benefit you in some way. Cons: Some of the new ships are ridiculously over powered. They have full automatic cannons that can demolish anything in mere moments. Hardpoints have been completely removed from some ships. Example: Home 1 is supposed to have 4 turbo laser batteries and 4 ion cannon batteries. In this mod, it has 4 turbo laser batteries and 2 laser cannon batteries. Other ships, like the Eclipse class SSD, do not seem to have enough weapons. Several campaign missions have had cutscenes deleted. Descriptions on a lot of the new space and ground units are mis-spelled and poorly done. The new ships also have no names, which is a pet peeve of mine. The new planets have few decent bonuses, making them tactically worthless. In addition, several planets have the SAME bonus. Limiting mining facilities to one per planet seems a bit silly to me, as some planets are good for building only mining facilities on. Lack of GC maps. The Rebels and the ZC are capable of gaining Capital ships much faster than the Empire, making for unbalanced gameplay in GC mode. Also, several of these new ships seem to be almost invincible, with insanely hard to kill hardpoints. Reinforcements in Space Battles only show up at the beginning of the battle. They no longer spawn in as they are destroyed. This takes the hangar hardpoint and makes it useless, being just another point to destroy instead of a tactical target to stop reinforcements. This mod is definitely playable, and is fun, but it could be much better. I'm curious to see if these issues are fixed, or if this is the final product.

Absolute Corruption Mod 2.4 review by braydenpotter190

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Very Good Mod when I recommend it most as a gateway mod if anyone has never used mods before. Good Work! Adds a lot of fun moments particularly as the Zann Consortium

Absolute Corruption Mod 2.4 review by StonePunch

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I've played this mod for ages and I love it. This mods adds loads of new units to the game, making it infinitely more interesting than the base game. My favourite would be the addition of the's SSD (Super Star Destroyer) class ships, like the Sovereign and the Eclipse. The mod also adds some units from the clone wars era, from the cannon fodder B1 battledroid, to the efficient machine of war that is the B3, the mod also adds vehicles from the time (but i don't remember the name :P). The mod is not buggy for those that are wandering, though it is not very well balanced, as the consortium gets wrecked no matter what and Empire vs Rebellion is not 100% balanced either since the Empire has the Eclipse with its super laser capable of severely damaging stations and ships and the Rebellion has no real counter off there own (they do how ever have a SSD class ship of their own so they have a counter to the executor). Hope my review helped (plz don't get pissed at me if i got some name wrong).

Absolute Corruption Mod 2.4 review by Surrex

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This is a truly fantastic mod. I have made major changes to mine: new maps reworked from other mods, new skins for most ships, all buildings, units and planets, new models and skins for several heroes, re-positioned the planets to canon locations, re-sized ships, units and droids to canon sizes, maxed out pop cap, improved the music, updated the look of the hardpoints and added an enhanced AI that is aggressive, cunning and relentless. The game doesn't slow down even during the biggest space battles, and doesn't freeze before the end, even when set to hard. ACM 2.4 formed the basis for the finest mod for FOC. Thank you MOBBMANN!

Absolute Corruption Mod 2.4 review by capbenjammin

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Amazing Mod definitely a 10/10. It adds both space and ground units without modifying the original EAW mechanics.

Absolute Corruption Mod 2.4 review by deutosob

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One of the best MODS for Forces of Corruption,,, great work lads Every faction has so many new units, such as CIS droids etc.

Absolute Corruption Mod 2.4 review by FainterBread678


Absolute Corruption Mod 2.4 review by shipmaster1911

Absolute Corruption Mod 2.4 review by xunreal_realityx

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I've only played this mod for a relatively short period of time, but the large amount of new units and features added make for a totally new experience. Units added include those from both the clone wars era, as well as from after the destruction of the second death star. Overall, this mod delivers a very interesting and refreshing experience for those who have tired of the unmodified game (both the original and the expansion).

Absolute Corruption Mod 2.4 review by nybotomten153

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Sometimes the AI don't work they not building anything and don't attack and they only use the starting units in skimrich. But that problem might just be my mod but overall it is a very great mod and i love playing it.

Absolute Corruption Mod 2.4 review by Savatras

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First of all it´s a great job the modders done. Enhanced Gameplay with tons of new units while keeping the main experience of FoC... The only thing i see is the balancing of some units like some heroes (Tyber Zann for example), land units and spacecraft like lorehulk battleship with such a big amount of fighters... Seem a bit to strong... After all it´s a great mod which adds a new dimension of gameplay to original FoC...

Absolute Corruption Mod 2.4 review by captainfrost20

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I will say hands down my absolute favorite mod.

Absolute Corruption Mod 2.4 review by Creepersjockey

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A Good mod that improves the vanilla game in a good way, but the ai will not create the mod units

Absolute Corruption Mod 2.4 review by Astralith1

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I love this mod. There is nothing wrong with it but the sadness of no selecting my unit because of a stupid glitch.

Absolute Corruption Mod 2.4 review by roba4205

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great mod, one of the best, its could do with a few updates tbh but i love it

Absolute Corruption Mod 2.4 review by killdivas

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This and z3r0x 3.5 are far and away the two best pure content mods out there. They add a lot of new features and content while respecting the built-in limitations of the original game. There are no major bug issues, and the gameplay logic is continuous with the standard EAW formula. Even though it is nearly 10 years old, ACM mod has held up remarkably well and is still better than 90% of what has come after it. Tons of replay value and an all around winner! For an added challenge, get the Absolute Chaos addon. It tweaks the AI while leaving the basic mechanics of the mod intact and ups the fun factor tremendously.

Absolute Corruption Mod 2.4 review by deutosob

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One of the best MODS for Forces of Corruption,,, great work lads Every faction has so many new units, such as CIS droids etc.

Absolute Corruption Mod 2.4 review by Annihitor_the_Incred

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The FoC version of Absolute Ehnancement Mod 5.1 for vanilla EaW, this is one of the best older mods out there. It adds so many units to each side that you can customise and roleplay forever, as well as makes planet bonuses even more significant and specialised. I always enjoyed building a mechanised Imperial army of Level III Dark Troopers, tanks and air units along with a modernised SD fleet headed by supercapitals, or playing as ZC with fleets of black Praetors with red engines, sending down armies of CIS+Mandalorian units. Still highly playable, and not demanding on the graphics card due to being one of those old classic mods from way back when Filefront was the go-to place for mods. Fond memories!

Absolute Corruption Mod 2.4 review by kipperdog

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